The dungeon wasn't to bad, but there were 5 levels to it, which means we spent quite a bit of time in it. We really did have fun though. For some this was the 1st dungeon ever, so doing it for that reason was good enough.
So I did this one as a Minion Master. I really am enjoying the MM, it's still a caster type profession which seems to be my favored profession. I get to stand in the background and produce as many meat shields as possible. Of course when everything starts going south I get to run. I brought the skill Resurrect with me so I could do some rezzing so the monks didn't have to. On a couple occasions the whole team got wiped except for me so I had to do a bit of rezzing. Bringing the group back for a 2nd round was pretty nice. The bonus of course for me was I didn't get any DP (death penalty), although I think I did die once or twice.
We did get some pretty good drops this time with only one green drop, which I was happy to see that it had my name on it. I got Claws of the Kinslayer, so for me that made it worth the whole trip. I got an Onyx and a few gold drops. Unfortunetly I used up 8 lockpicks, well 5 lockpicks, I gave 3 to my son. Everyone had fun so maybe we will all do this again sometime.
Monday, July 21, 2008
Monday, July 14, 2008
Spending Time in the Burrows
For the 1st time we (as a guild) were able to have enough people to run a dungeon without all heroes and henchies, so we decided to run the Frostmaw's Burrow dungeon.
I didn't use Klojamir this time because my son was on that account, running his warrior. I used the 2nd account running with a Minion Master. The funny thing was at 1st we had 4 warriors. We only had two in the group that weren't warriors, there was an interupt ranger and me the MM. We had to throw in a couple hero monks so my brother put in Dunk and Tahikora, one as Prot and the other to heal. One of the guildies that had a warrior had a ranger as well up to the Sifhalla where we were taking off, so he swapped out the warrior for a barrage interrupt ranger. That seemed to work out ok, but it really would have been nice to have an ele in the group. I guess I will have to get to work and get an ele in to Eye of the North. It would be nice if more of the guild member had optional characters to run, that would make it easier to set up a group. It's all good though we didn't really have a problem running the dungeon.
More on the dungeon......Later
I didn't use Klojamir this time because my son was on that account, running his warrior. I used the 2nd account running with a Minion Master. The funny thing was at 1st we had 4 warriors. We only had two in the group that weren't warriors, there was an interupt ranger and me the MM. We had to throw in a couple hero monks so my brother put in Dunk and Tahikora, one as Prot and the other to heal. One of the guildies that had a warrior had a ranger as well up to the Sifhalla where we were taking off, so he swapped out the warrior for a barrage interrupt ranger. That seemed to work out ok, but it really would have been nice to have an ele in the group. I guess I will have to get to work and get an ele in to Eye of the North. It would be nice if more of the guild member had optional characters to run, that would make it easier to set up a group. It's all good though we didn't really have a problem running the dungeon.
More on the dungeon......Later
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